Video Games /r/ - looking for beat-em-up RPGs

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mean_liar
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Video Games /r/ - looking for beat-em-up RPGs

Post by mean_liar »

Just like it says in the title: I'm looking for beat-em-up RPGs. I'd been playing Realm of the Mad God and it was fun in spurts but ultimately not what I was looking for, though it was close. Ideally, I'm looking for:

beat-em-up RPG
capable of being played on Windows (through emulation if possible)
easy to pick-up and put-down


I'll check out Dungeon Fighter Online, but what else is there worth looking at?
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Post by TarkisFlux »

Vindictus might work when it hits open beta and they open it back up. It's a "free" beat-em-up MMO RPG that might cover what you're looking for.
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Post by Juton »

Mount and Blade may be a little different then what you are asking for, it's first person but the battles are generally over fairly quickly. It offers a few different fighting styles and one character can switch between them.
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Post by Sir Neil »

X-Men Legends 2 and Marvel Ultimate Alliance have been ported to the PC.
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Post by Maxus »

Sir Neil wrote:X-Men Legends 2 and Marvel Ultimate Alliance have been ported to the PC.
X-Men Legends 2 is a good Beat-Em-Up.

And you have to pay attention to your party, which is nice. You really can end up with Iceman, Magneto, Juggernaut, and Nightcrawler on your team...
He jumps like a damned dragoon, and charges into battle fighting rather insane monsters with little more than his bare hands and rather nasty spell effects conjured up solely through knowledge and the local plantlife. He unerringly knows where his goal lies, he breathes underwater and is untroubled by space travel, seems to have no limits to his actual endurance and favors killing his enemies by driving both boots square into their skull. His agility is unmatched, and his strength legendary, able to fling about a turtle shell big enough to contain a man with enough force to barrel down a near endless path of unfortunates.

--The horror of Mario

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Post by Sir Neil »

I could rave about how awesome those two games are all day. The first X-Men game and second Ultimate Alliance -- not so much.
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Post by Maxus »

Sir Neil wrote:I could rave about how awesome those two games are all day. The first X-Men game and second Ultimate Alliance -- not so much.
X-Men Legends 2 is a good time-passer. And, sure, you have plenty of reasons to make a party with Jean Gray, Juggernaut, Wolverine, and Toad. But I always stuck with Iceman since I got his Unique Item which double the damage of his Cold Attacks (all of the, basically) sometime in the first level. I don't know why it always dropped there, but double-damage is really nice.

And the extras like Iron Man and Deadpool are fun. Especially the special conversation you have with Deadpool when Deadpool is in the party. "You look familiar...Are you in my ballroom dance class?"
He jumps like a damned dragoon, and charges into battle fighting rather insane monsters with little more than his bare hands and rather nasty spell effects conjured up solely through knowledge and the local plantlife. He unerringly knows where his goal lies, he breathes underwater and is untroubled by space travel, seems to have no limits to his actual endurance and favors killing his enemies by driving both boots square into their skull. His agility is unmatched, and his strength legendary, able to fling about a turtle shell big enough to contain a man with enough force to barrel down a near endless path of unfortunates.

--The horror of Mario

Zak S, Zak Smith, Dndwithpornstars, Zak Sabbath. He is a terrible person and a hack at writing and art. His cultural contributions are less than Justin Bieber's, and he's a shitmuffin. Go go gadget Googlebomb!
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Post by Leress »

River city Ransom for NES or GBA.
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Post by RobbyPants »

Leress wrote:River city Ransom for NES or GBA.
I love that game. Just play it on an emulator so you can F5 save instead of having to get some stupid 60 character password.
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Post by mean_liar »

Yeah, I was basically hoping for something like River City Ransom with a tuneup for the twenty years since it'd been released.
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Post by RobbyPants »

On a semi-related note, I found this while looking for a RCR remake. It looks like the same game, but with blood and somersaults. Oh well.
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Post by Sir Neil »

I'll give you Phoenix, but Juggernaut is slow and Phoenix can already lift as much as he can. Wolverine regenerates, which is great until you unlock Iron Man. Toad grants the party superspeed, but I hate him as a person.

The strongest team would be Phoenix (TK) or Scarlet Witch (why?), Bishop (superspeed) or Gambit (double cash), and Iron Man. Toad should be in the fourth slot, but Nightcrawler is better against bosses. Not that that mattered, because I kept Iceman in that last slot. His powers where just too much fun to sacrifice for damage. Especially his ice slide -- makes travel quick and easy.

Before I unlocked Iron God, I rolled with Cyclops, Wolverine, Iceman, and Rogue. Nightcrawler and Magneto saw a lot of screen time, too. I would have used Phoenix more, but too many enemies were psi-resistant.

The best items are a radiation weapon and two static damage boosts. The boosts add to each tic of radiation. When you combine them with a sustained area attack like Magneto has, hijinks ensue.

The main thing I didn't like about the game (besides the slow strongmen) was the first two chapters. "Fighting ants in the desert" or "Punching wasps in the jungle" don't say "X-Men adventure" to me. Things improve once they reach the enemy bases, which make the third and fourth chapters the best.

For Ultimate Alliance, my team begins and ends with Cap, Iron Man, Thor and either Spider-Woman (healing, holds) or Ms. Marvel (superstrength, slows).

There ARE other awesome characters, of course. The Invisible Woman is amazing on any level with heavy missile fire -- if only she could fly, it would scratch my Green Lantern itch without having to play JL Heroes. Silver Surfer is plain better than Thor, but MY god has a hammer. I was pumped to play Blade after seeing his movie, but he is small and weak in this game. The Human Torch has a damage aura, which is handy when I'm too lazy to destroy the level by hand.

My favorite dialog is either Winter Soldier confronting Thor when Cap isn't in the party or Luke Cage trash-talking the Wrecking Crew.
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Post by Maxus »

When I played X-Men Legends 2, I was surprised at how viable Toad was. His basic attack power did two or three times his normal damage. I could find one of those big-damage increasers and keep stacking until he would presumeably kick someone's jaw out the top of their head.

Deadpool was awesome for similar reasons--his sword-swing multiplied his base damage, and also did continuing damage. The right items and enough points into Rupturing Jab and he'd slaughter someone.

His gun-shot attack was also sort of handy. Enough points in Mutant Mastery and his power where he pulls out a pair of guns and keeps shooting could be kept up indefinitely, which was handy for swarms of weak enemies. Using him for bosses/tough enemies and keeping Iron Man and Iceman around for their mobiity/powers and I put the fourth person as whoever struck my fancy.
He jumps like a damned dragoon, and charges into battle fighting rather insane monsters with little more than his bare hands and rather nasty spell effects conjured up solely through knowledge and the local plantlife. He unerringly knows where his goal lies, he breathes underwater and is untroubled by space travel, seems to have no limits to his actual endurance and favors killing his enemies by driving both boots square into their skull. His agility is unmatched, and his strength legendary, able to fling about a turtle shell big enough to contain a man with enough force to barrel down a near endless path of unfortunates.

--The horror of Mario

Zak S, Zak Smith, Dndwithpornstars, Zak Sabbath. He is a terrible person and a hack at writing and art. His cultural contributions are less than Justin Bieber's, and he's a shitmuffin. Go go gadget Googlebomb!
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Post by virgil »

I've always had sick fun with Nightcrawler in the X-Men Legends games. In one of them, his super move did insane damage if there was a combo involved (or was it combined with a leader?). He's say "master of chaos", and the boss of every level would be dead before he finished saying "master." We didn't even know the final boss had multiple stages where you'd have to break stuff to continue hurting him, because I killed him before the system could respond with invulnerability. In another Legends game, his multi-teleport attack power wouldn't cost mana for some reason, which allowed me to spam it like crazy for awesome damage.

To top it all off, I developed what my friends now call the 'Nightcrawler technique.' I would postpone spending ANY points earned from a level up for as many levels as possible. I'd still trigger combos and stuff from his twirling sword AoE, which also did surprising damage, which allowed me to contribute until level 30+ before I was finally too weak to do reasonable; then I'd explode in power by spending all of my points at once.
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Post by Leress »

mean_liar wrote:Yeah, I was basically hoping for something like River City Ransom with a tuneup for the twenty years since it'd been released.
Closest things I can think of is Hybrid Heaven for N64.
Koumei wrote:I'm just glad that Jill Stein stayed true to her homeopathic principles by trying to win with .2% of the vote. She just hasn't diluted it enough!
Koumei wrote:I am disappointed in Santorum: he should carry his dead election campaign to term!
Just a heads up... Your post is pregnant... When you miss that many periods it's just a given.
I want him to tongue-punch my box.
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Post by mean_liar »

I went with:

Downtown Special - Kunio Kun no Jidaigeki Dayo Zenin Shuugou!

It's a "sequel" to River City Ransom, for the Famicom. There's a good translation and everything.

...if anyone cares. :)
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Post by Cynic »

I loved Gambit in the first "x-men legends" game. His staff slam worked great when you had friends outside the attack's diameter. You hit it and other radius attacks slip the enemy back into your slam.
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